STAGE DESIGN & BUILD
Enterprise mocap infrastructure designed and installed by the team that has built over 30 mocap stages and operates four of the most capable stages in North America.
Who It's For
Enterprise Organizations. Game Publishers. Film Studios. Technology Companies. Universities.
Fortune 100 companies, major game publishers, film studios, technology companies, universities, and enterprise organizations that want to own their production infrastructure. HOM has designed and built first-class mocap stages for organizations whose names are household names. As an authorized Vicon reseller, we can supply the equipment to the pipeline, but our primary interest is building you the right stage with the right tools for your production goals, your team, and your long-term budget.
OUR PROCESS
Six Steps. Zero Guesswork.
Step 1. Discovery: We learn your production goals, team structure, technology environment, and long-term ambitions before recommending anything.
Step 2. Specification: We work with the general contractor and key trades—including HVAC and electrical—to produce a complete facility specification based on actual production requirements, not just manufacturer defaults.
Step 3. Engineering: Building selection, camera layout, acoustic design, rigging infrastructure, and pipeline architecture engineered as an integrated system.
Step 4. Installation: We manage and execute the installation process alongside your facility and technical teams.
Step 5. Integration: We configure and validate the full pipeline from capture system, audio, and reference systems through to your target engine or VFX platform.
Step 6. Training & Support: We train your team and provide ongoing operational support and maintenance. A stage is a long-term investment, and we treat our relationship accordingly.
CASE STUDIES
Confidential by Request. References Available.
HOM has designed, built, and maintained world-class performance capture facilities for global enterprises across entertainment, technology, and others. Client names are withheld at their request—the organizations we've built for operate at a level where discretion is standard practice. Qualified engagements can request references through direct contact with our team.
Why Build Your Own Stage
The Economics Make Sense. The Control Is Invaluable.
For the right organization, owning dedicated performance capture infrastructure transforms both production capability and long-term economics.
· Protected Budget: Eliminate recurring per-session vendor costs and external scheduling constraints.
· Pipeline Control: build infrastructure that integrates directly with your proprietary technology, game engine, or VFX environment.
· Production Velocity: shoot when the project demands it, iterate without external scheduling pressure.
· IP Security: sensitive creative assets and proprietary character data remain within your own infrastructure.
· Talent Development: an in-house stage enables ongoing experimentation, training, and pipeline refinement that rented facilities never allow.
· Academic & Research applications: A dedicated stage supports multiple disciplines across campus—game design, film and animation programs, kinesiology and biomechanics research, sports science, and more. One infrastructure investment serves the entire institution.
· Long-Term ROI: A properly designed facility, built to the right specification, pays for itself.