House of Moves is a full-service animation production studio where imagination and technology converge with inspiring artists within the entertainment, gaming and commercial trades to see and express stories in previously unimagined ways. With an industry-leading motion capture studio and proprietary interactive animation pipeline, House of Moves can breathe life into any character, allowing animation to be director and actor-driven from start to finish.  Providing the benchmark motion capture and animation services for the entertainment industry for 20 years, House of Moves’ expertise spans over many markets, with thousands of successfully completed animation projects including: video games, TV commercials, feature films, broadcast television series, virtual reality, and online character animation/content.



brian rausch, ceo

BRIAN RAUSCH HEADSHOT - WEBHellblade: Senua’s Sacrifice was named Winner of the 2016 Award for Best Real-Time Graphics and Interactivity! In case you missed CEO Brian Rausch and the House of Moves team at SIGGRAPH 2016 on Tuesday night at the Real Time Live presentation, check out this behind the scenes look to see how we capture motion in real time.

news and events:

⊕ House of Moves is looking for a Maya Rigging & Simulation TD [read]
⊕ House of Moves is looking for an Unreal (UE4) Artist/Generalist[read]
⊕Hear CEO Brian Rausch as a featured speaker at the VRLA Summer Expo 2016![read]
Real-Time Live Presentation at SIGGRAPH 2016[read]
UNREAL ENGINE: Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH[read]
ANIMATION MAGAZINE: SIGGRAPH: 'Pearl,' 'Kubo,' House of Moves, Devil & Demon[read]
House of Moves is looking for an Engine Tools Developer[read]
House of Moves is looking for Animators[read]
Indian Studio, Labyrinth, teams ups with Hollywood's House of Moves for complex motion capture shoot [read]
House of Moves stakes creative claim through management-led buyout from OMG [read]