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Games
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Film
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Broadcast
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Game projects, by far, create the
most demand for motion capture due to the
complexity of the character interactions and the
number of simultaneous performers. HOM
expertise with Game motion capture has earned us
the business of just about every developer or
publisher in the business. |
Film projects require the utmost
in precision and accuracy. The audience
gets to see animations close up and personal -
it needs to be as real as possible. HOM,
using (64), 4-MegaPixel, Greyscale, VICON MX40
cameras is the only studio that can deliver data
with that level of precision. |
Broadcast jobs run the gamut,
from music videos, to soft drink commercials, to
live, realtime virtual hosts. Many times,
a broadcast job will require HOM to go mobile or
integrate with other systems on set. We
stand ready to deliver on any requirement of the
broadcast world! |